Once the bounding box has been created, the user can start the capture process. Once launched on a mobile device, Adobe’s Scantastic tool analyzes the environment surrounding the item the user wishes to produce a 3D model of, creating a ‘bounding box’ which encapsulates the object in focus automatically. Scantastic analyzes the environment surrounding the item to create a bounding box which encapsulates the object in focus automatically. These models can then be imported into Adobe’s Aero and Dimension tools in order to create AR experiences or 3D design scenes.
Named Scantastic, the software enables users to scan physical objects with a mobile device, combined with the firm’s photogrammetry pipeline, and turn them into 3D models.
And again, I'm using the graphics that come included with Adobe Dimension, but if you have your own logo or your own graphic, you can of course import it by using the plus icon and going into import your content and then just click on place graphic on model and it'll give you that same result but with your own images.Multinational computer software firm Adobe has unveiled a new experimental software prototype that combines 3D scanning, design, and augmented reality (AR) in order to open up the accessibility of 3D assets. So you can do anything you want to that decal like so.
You can click and drag that graphic around in 3D space if you want to. So let me just double click on the decal on that graphic. They're just decals that I drag and dropped onto the laptop. So I have this laptop with all these logos from my friends' websites or companies. And that's what I did on my composite, on my 3D render with the laptop. So that's more or less what the logo would look like on that can. And with the move, I just click on the background so that I can select the environment and with the environment selected, I can go into the lights and just use a studio light just so we don't have that purple, weird lights. So now, that image that I grab, that air image, I just drag and dropped it onto the can so that logo now appears on the can. So, if you're working with a 3D object, and you wanted to place a logo onto that 3D object, you don't necessarily want to create a material for the entire can, just for that logo, so what Adobe Dimension allows you to do is place a decal. There is also something in Adobe Dimension called a decal. So, that is how you would bring in materials.
Some of these materials are not free, some are, so you just have to look through the ones that are free or you can purchase a different look for the 3D model. Just click and drag them, and there's a whole bunch of them that you could, that are free with Adobe Dimension or, as you saw earlier, you can go into Adobe stock and then click on 3D content and look for materials. But yeah, adding materials is very simple. Image that you.either a photograph that you shot or a stock photo and that will become a light for the scene and I'll show you how that looks like in a second. If I click and drag that into the scene, you should notice how now the can is reflecting the light that I dragged in there. So, for example, one that would really show off what's going on is this studio color stage.
So, we also have lights and we're not gonna talk about lights a lot in this course but I could apply a different lighting to this scene. So I'm just gonna apply the metal one again. I can also give it a different look, for example maybe this glitter effect or this gelatin effect. So for example, on this one here called metal, I can click and drag it into the can and now that can will have a metallic look to it.
These are the materials that give your 3D model a look. I just want to point out that you can filter 3D objects by category, so we have the models, which we've already looked at. We've already looked at the content panel here. Adding Materials and Decals to 3D Models in Dimension